Golf Betting Games
Published: 15.03.2024

Golf gambling games for 8 players

Here is a list of golf betting games you can play with groups of 2, 3, 4, 5, 8, 12, or more players: Alternate Shot. Alternate shot is a. Try 20 score game. Change from full scramble to texas scramble (everyone plays their own ball in from the best tee shot). Then you have to take. mtwarrenparkgolf.com.au › golf › comments › betting_games_for_an_8_person_we. With 8 players, there won't be a ton but anyone could win one at any time. If there are 25 skins at the end of the week, they're each worth. mtwarrenparkgolf.com.au › lifestyle › 5-best-golf-betting-games-according-gambler.
Photo: golf gambling games for 8 players

Golf Formats · Skins. Each hole is worth one 'skin' and whoever wins golf gambling games for 8 players hole gets the skin. · Split Sixes. There a six point up for grabs at each hole. Note: While Targets as a multi-player betting game only covers one stat category, golfing groups can set up multiple games of Targets during a. Nassau. A Nassau bet is probably the most common golf betting game you will encounter on the course. · Dots (Aka Trash). Dots or Trash is a fun golf betting game. More from Golf Digest · 2. · 3. CLOSEOUT · 4. QUOTA · 5. STRIKE THREE · 6. SNAKE · 7. BOUNCE BACK · 8. LET IT RIDE · 9. PICK-UP STICKS (BAG RAID).

Side Game Suggestions for All Skill Levels

Based on skill levels, players can choose to give each other strokes to level the playing field. Coles Tappan devised a three-part scoring system allowing golfers who play poorly on the outgoing nine holes to regain their form, win the back-nine and halve the match also known as a tie.

And with that, the ever-popular Nassau betting game was born. Nassau is a game that includes three concurrent matches: Front 9 holes, Back 9 holes and all 18 holes. Each Nassau match is scored in the traditional match play format, where holes are won, lost or halved based on player or team scores. You can determine what each of the 3 matches is worth. For example, if you set your betting units to 5, then the most you can win without a press is 15 betting units.

Multiple new matches can be added when playing Nassau. Recommended Skill Level: Advanced. The Rolling Stroke golf betting game is a multiple round stroke play game between players, where the players' previous results determine the number of strokes given.

The player with the lowest net score wins the game. The rolling stroke system determines the number of strokes a player gives to, or receives from, the other player for each round by calculating their specific win-loss history between. The number of strokes to be given or received in the next round is constantly being adjusted, based on real outcomes from previous rounds.

For every preset number of net strokes one loses after a round, the player will get one additional stroke from the winner for their next round. His number is configurable in-game bet set up. As we all know, golf can also be the most frustrating game on earth. Start a Points game Once you have started a golf round and your playing partners added to the round, tap the GameBets button on the bottom menu bar.

Choose between Individual or Team Play. Tap Next. Tap Betting units per point to edit the number of points awarded to the winner. Golf gambling games for 8 players Tap Start this game. Tap Back to round to return to the hole scoring screen. Pro Tip: Tap Save my preferences to save these settings for future Points games. Team Play This game requires 2 - 5 players. Assign Points Once a hole has been completed and scores have been entered, tap the Points button above the bottom menu bar.

Tap the blue pencil in the Points column to open the Points number pad; enter the points won for each team or individual. Tap the Add link in the Description column to add a note for the hole. Use these notes to help reconcile any point discrepancies at the end of the game.

Damage Report At any point during the round and Points game, tap the GameBets button on the bottom menu bar. Tap Damage Report. You will be taken to the Bets - Points screen that will have the recorded score for each player hole and total , the points assigned to that player hole and total , and the betting units won for each player. Tap the left direction arrow in the upper left corner to return to the Hole Scoring screen.

Automatic Damage Report To automatically have a condensed version of the Damage Report pop up at the end of each hole, enter and assign points to each player or team before entering the strokes taken on the hole. Photo: golf gambling games for 8 players When you have finished playing a hole, tap Points. Enter and assign points to each player or team.

Tap the blue pencil in the scoring column to enter the strokes taken for each player. When the strokes are entered for the last player, the damage report for that specific hole will pop up. Tap Done to close the screen and return to the Hole Scoring screen. Players can adjust the number of points associated with each dot.

Swipe through the icons on the game carousel until you find Dots Junk ; Tap Play. Select Individual or Team play. Set starting and ending holes; tap Next. Set the Betting units per dot. Each dot will equal a set number of points. Select the Dot categories for non-score based achievements.

Set Off to disable a category or set a custom point value. Select the Dot categories for score-based achievements. Tap Save my preferences to save these settings for future Dots games. Non-Score Based Dots Award dots to golfers for accomplishing non-score based feats, when enabled. Long drive par 4 and 5 only Dots awarded for the longest drive on a hole. Select between 1 - 10 points.

Closest to the pin par 3 only Dots awarded for the closest to the pin on a hole. Sand save Dots awarded for a sand save on a hole. Chip in Dots awarded for a chip in on a hole. One putts Dots awarded for a one putt on a hole. Greenies green in regulation Dots awarded for a greenie on a hole.

Arnies Par without being on the fairway, Par 4 and 5 only Dots awarded for an Arnie on a hole. Score Based Dots Posting the best score on a given hole can earn you a dot. Lowest score Dots awarded for the lowest score on a hole. Birdie Dots awarded for a birdie on a hole.

Eagle Dots awarded for an eagle on a hole. Ace hole in one Dots awarded for a hole in one. Overview Targets is a game-within-a-game designed to help golfers set realistic and attainable goals for the current round. Tap the blue My Targets icon near the bottom of the screen to open My Targets settings. Tap the blue pencil in the Birdies circle.

Tap the number that corresponds to the number of Birdies you plan to make in the round. Tap the blue pencil in the Pars circle. Is betting on a game of golf legal Tap the number that corresponds to the number of pars you plan to make in the round. Tap the number that corresponds to the number of Greens in Regulation you plan to make in the round.

Tap the blue pencil in the FH Fairways Hit circle. Tap the number that corresponds to the number of Fairways Hit you plan to make in the round. Solo Play As a single golfer, set Targets and track your performance against any of these four stats categories: Birdies or better Pars or better Greens in Regulation Fairways Hit To help you set realistic Targets for each round, we provide both historical averages and personal bests for each category.

Basic Rules Each hole is a separate match. Carryover If multiple players claim the lowest score on a hole, the skin for that hole will carry over to the following hole. Giving Strokes Based on skill levels, players can choose to give each other stroked to level the playing field. Additional Settings Maximum Score to Win Skins: When selected, you can determine what max score is allowed to win a hole.

Options are: Par, Bogey or Double Bogey. If Par is selected, that means the winning player must score par or better on the hole to win the skin. If no player scores par or better, the skin will carry to the next hole. Last Hole Winner Takes All: When selected, the winner of the last hole can win all remaining skins for the round. Limit Winning of Carryover Skins: When selected, you can determine how many skins a specific score can win.

This can be completely customized from skins. Basic Rules Before teeing off on the first hole, the order of play is decided randomly through the app or manually by the player. After teeing off, the Wolf has the following options: Choose from one of the three players to team up OR Decide to play the hole alone.

Tony is the first player on the scorecard, so Tony tees off first. Alex tees off and hits it into the woods. Tony passes on Alex. Kyle tees off and hits a good tee shot, but a little off the fairway. Tony passes on Kyle. Trevor tees off and hits a perfect drive down the middle, yards he ate his morning spinach.

Tony picks Trevor as his partner and they play the hole out as a team. Tony and Trevor win the hole. Tony and Trevor win 1 point. Golf gambling games for 8 players Hole 2 Alex is the second player on the scorecard, so Alex tees off. Kyle tees off and hits a decent shot, but Alex thinks Trevor or Tony can do better. Alex passes on Kyle. Trevor tees off and hits another yard drive down the middle.

Alex picks Trevor. Tony hits it yards right down the middle. Alex cannot pick Tony though since Alex already picked Trevor. Alex and Trevor play the hole out as a team. Tony and Kyle win the hole. Tony and Kyle win 1 point. Hole 3 Kyle is the third player on the scorecard, so Kyle tees off. Trevor tees off and hits a great iron into the par 3, about 15 feet from the pin.

Kyle thinks the other two might do better so he passes on Trevor. Tony steps up and hits one right into the water. Kyle passes on Tony. Saturday: "Anti-Christ" or Other bets going on during the tourney Obvi can't use a mulligan on those contests though. Once you hit a ball into water, you're out. Last man standing at end of trip wins the pot.

Player whose drive isn't used, has to hit 2nd shot. Alternate until holed. Perfect for 2nd round of day when guys are tired. Puts pressure on guys on every other hole, but not too much since it's lowball. Break down into 10 9 hole matches. Play point per hole with 2 point bonus winning match.

So 11 point system. Aggregate for the total and have a payout based on that. Best ball of 2 format. Rotate around and you'll play with most and against everybody. Our group has done this set up for a long time If ya wanna include a scramble play an extra 9 on the first day And if the scramble is late enough course will probably not be concerned if ya play 2 8somes of scramble.

Best of Luck. We have this side card game that is usually a fun side bet to any round but can affect your strategy at times. There are 12 cards and the object is to get rid of your cards by the end of each nine. On the 1st and 10th tee everyone draws 3 cards and when another player does what's on your card you can give it to them, in many cases adding insult to injury. Some of the cards are open to interpretation, usually someone argues they hit a bush not a tree or about the size of a divot but it's all good fun.

We had a bunch of these decks laminated and passed them out at a big charity scramble. Its a fun game that usually starts out slow but can get really competitive once the cards start shuffling around. Best foursome game ever: WOLF For those that have never played this or don't know how it works let me explain. Hole 1 is a par 4. Player A tees off on hole 1. If Player A bombs his drive straight down the middle and thinks he has a good chance to beat the other players If he hits a bad shot Once player B hits he has the choice to pick him or wait for C.

Once player C has hit, player A can't go back and choose player B. He must either take C or wait for D. But if he waits for D to hit and player D hits the worst shot of the bunch After you choose your partner or go WOLF the hole becomes match play with dots. Holes carry over obviously and on the second hole it's player B's turn to tee off first and choose.

Extremely fun game. I made the mistake of playing with a 3some and I was having a terrible day so I was basically playing against 2 people the whole day. Needless to say I lost my ass. We play wolf a lot but also have "Lone Wolf" were you call it before you tee off and get 3 dots if you win but loose 9 dots if the other players win the hole.

There is also the option to "PIG" the wolf if the Wolf hit a bad shot and you crush it down the middle then you are going wolf for 2 dots but again can loose 6. Just played a new game that appeared kinda dumb but as the game continued was pretty fun and caused some errant teeballs Two on left vs two on right.

Rotation of play is predetermined and rotates thru Each hole the predetermined captain hits first. Then based on position of balls to pin teams are determined. Plays a lot like WOLF just isn't chosen teams its based on ball position. When first guy blows it OB left You'd be amazed how far right guys will go Was good fun. You need to be a member in order to leave a comment.

Sign up for a new account in our community. It's easy. Already have an account. Sign in here. By Zeph , July 25, in Member Swings. By iacas , January 6, in The Grill Room. By collegefbfan , 23 hours ago in Instruction and Playing Tips. By iacas Started January 6, Welcome to TST. Signing up is free , and you'll see fewer ads and can talk with fellow golf enthusiasts!

Share More sharing options Followers 0. Note: This thread is days old. We appreciate that you found this thread instead of starting a new one, but if you plan to post here please make sure it's still relevant. If not, please start a new topic.

Thank you. Prev 1 2 Next Page 1 of 2. Recommended Posts. Rounders April 8, April 8, Hey fellas, our big golf trip is coming up in May and the organizer asked me to help out with the gambling side of it. I'm really just brainstorming ideas here. We are not talking large dollar amounts here, just a little extra to keep some interest.

We play 5 rounds of golf, over 3 days. The handicaps range from 5 to We have 16 golfers. Last year we had a skins game during one of the rounds, closet to the pin and long drives for another, and a 4 man scramble winner take all. Any ideas for me?

Link to comment Share on other sites More sharing options Iowa Hawkeye April 8, MiniMoe April 9, April 9, You can do a blind draw two man best ball, or combined score. You can make your groups and blind draw for teams when you get finished. Another idea is make fair teams and play 3 balls for each group, and skins. Quota is also a good game.

The quota starts at 36 and you try to make your points. Scoring is as follows. Eagle 5 points, birdie 3 points, par two points, bogey, 1 point, double bogey or worse 0 points. You subtract your handicap from 36 to find how many points you have to make. If you are a 10, then you have to make 26 points. The winner is the person that scored the most points over their quota. Have fun.

Rounders April 9, Quota is a good game, I will have to look into that one. Any others. DavidFehertysBike April 9, The group of 15 or so guys i play off and on with took a trip together in february. We do this thing we call "the junk" where everyone throws in 10 bucks or whatever amount you want before the start of the round.

We then play what amounts to a 15 man skins game. Only pars or better can stand. The pot is evenly divided amoung all of the skins won. We had an entire pot go to one skin and one guy last year like bucks i think last year, so you can get a really big payoff if you have one great hole.

Titleist D2 9. Jay-Bird April 9, Player with most points wins. Flag Tournament - with handicaps in force, players play golf until they've exceeded the number over par per their handicap. The player who plays the most holes wins. Individual with most points wins, Team with most points wins.

Handicapped Blind 9-hole Tournament - Play all 18, then take the scores from only 9 of those holes - use the same 9 for all players. Any nine, doesn't have to be in order. Two winners -Low net wins, Low gross wins. Low net wins. RC April 9, For a foursome that wants to play two against two for each hole, the game called Dayton is hard to beat for tension. First decide on a point value.

Here's why: Dayton takes each hole as a bet. You hit your drive and the two to the left play the two to the right. Every hole determines the 2 man teams for that hole.