For a real thrill, try Progressive Snake. Start at X, second three put golf gambling games for 4 players 2X, third is doubled again, etc. Now add that up over the course of. golf gambling games for 2 players. Another game is (aka “Six-Six-Six”, “Hollywood” or “Round Robin”) which is a favorite for golfers worldwide. This only works with four. 1. Skins · 2. Two-Man Scramble · 3. Best to Next · 4. Nassau · 5. Hammer · 6. Vegas · 7. Banker · 8. Wolf.
The rules are simple: Divide your foursome into two groups of two. Each hole is match play, with the caveat being you always hit from the best shot on your team. So if you slice your drive into the woods but your partner smacks it straight down the fairway, you would both shoot your second shot from the more advantageous location. The winning team in terms of strokes or you could make it skins-based and do it by hole wins the pot.
Note: This is close to "best ball," which is where players take their own ball and then the team takes the lowest score of the two golfers. Best for: Groups of 4. If golfers differ in skill, it's usually best to pair up the best and worst golfer to even out the teams. This might not be the best game if one golfer is far-and-away better than the other three, however.
How to play: This is a team game like best ball, where players take their own shots but play as a tandem. The difference is that ties are broken by highest individual score. This is a good game to prevent a lot of ties on each hole. If one team goes and the other goes , the former team wins. This is a good counter to best ball or two-man scramble, in which one elite golfer can carry his team in a group of 4.
Especially on par-3s, the high score is going to come into play. How to play: This game is simple: You have three separate wagers on the first nine, back nine and the aggregate 18 holes. Lowest score on each of those wins. What makes it different than just regular match play, however, is that you can "press," which essentially ends one of the front or back nine bets and starts a new bet.
For example, if a team is down two holes after six holes, they could press, which would end the front nine bet and create an additional wager on holes Many people play that you have to press if you fall down by two holes. How to play: This might be the most fun game on this list. Golf gambling games for 4 players This game is played 1-on-1 or 2-on Let's say Team 1 hits a shot in the rough off the first tee while Team 2 hits it in the fairway.
Talk about pressure putts. Best for: Groups of 2 or 4. Must have an even number to play as teams of 1 or 2. How to play: This game is for a group of 4 and is similar in structure to "Best to Next. For example, if one team shoots on a hole and the other goes , the scores would be 44 and 37; the latter team would win. The one exception is that if a player shoots a 10 or higher that number goes first; for example, a would be instead of Set an amount for each hole, and the lower overall number wins.
There are some fun variations, too. Sleeze plays that teams are decided each hole by pairing up the two players who hit their tee shots farthest to the left and right, respectively. Also, Sleeze plays by counting each point as a unit. One more caveat is that if a team makes a birdie as their best score and the other makes a par, the latter team must inverse their score. So if Team 1 had a score of and the other had a score of , Team 2 must invert their overall number to 74, which means Team 1 would be up 38 points — 74 minus 36 — on that hole.
This game is good for a group in which there are differing skill levels, especially for one player. How to play: This is a fun one, although it starts to get a little complicated. This is a game for at least 3 people, and to start you must set a minimum and maximum amount on each hole. Choose a banker for the first hole, and it'll rotate each hole.
The banker tees off last for each hole, and each player determines how much they want to play the banker for that hole. Players are not playing against each other at all; they're all playing individual matches against the banker. Lowest score on the hole is the banker for the next hole, and ties are broken by the longest putt.
You can also press in this game, but only off the tee and before the banker hits. The banker can press back after hitting off the tee, but he must press everyone — not just whoever pressed him initially. Best for: Groups of 3 and 4. This game rotates banker and creates drama off the tee.
Further, this game is good for players who have differing bankrolls. One player can keep his bets at just a couple bucks, whereas the high rollers in the group can play for more money if they wish. How to play: This is a fun one and allows players to create different teams throughout the round.
In a group of four, designate an order for who is the "wolf" and rotate that order throughout the round. The wolf always goes last on every hole, and the designation means you get to choose how you play the hole. You can elect to play 1-on-3 or pick a partner and go 2-on The caveat is that the wolf must make his or her decision right after each drive. Let's say Player 1 is the wolf and Player 2 hits a long drive in the middle of the fairway.
Player 1 must decide before Player 3 hits if he wants to partner up with Player 2. Generally, the format is match play and the player or team with the lowest score for a hole will win the points or dollars allocated to that hole. The more participants there are, the more likely it is that nobody will win a hole outright. But the pot also gets bigger so if you win one hole you can win a lot of money!
In other words, someone has to win the hole outright and the player with the high score for the hole does not necessarily lose it. When a hole is tied in this way, its value is generally carried over to the next hole, but this is something that needs to be agreed between all the players before the game begins.
Again, for the avoidance of perhaps heated debate, this is something that needs to be clearly established before the game begins. Extra excitement can be generated by the introduction of side Skin prizes for birdies, longest drives, par saves and almost any other eventuality that golf offers. All Skins are then calculated and paid out at the end of the round.
The beauty in Skins is that one good hole could take all the money. Read our full post on how to play skins here. As the name suggests, Vegas is a game strictly for those comfortable with the idea of risk and losing more than just golf balls.
It is a game for teams of two players which has a unique and ingenious scoring system. The score for each team on a hole is arrived at by combining the scores of the team members — but not in the way you might expect. If both players in a team score 4, the score for the team is not 8 but If one scores 3 and the other 5, the team score is 35 and so on, the lower of the two scores always being placed first.
This scoring system clearly allows for some big margins to open up. It would only need the players from the first team to miss short putts and both take 5, and the margin would become As a minor concession to the more cautious gambler, if one member of a team hits double figures the normal placement of the scores is reversed, so that for example if the players shoot 4 and 10, their score is , not At a dollar a point, you can see how losses can mount alarmingly as the game progresses, but of course, you can agree to play for quarters, dimes, nickels or anything else a point as you wish.
This is a game for four individuals who take turns to be the Wolf for a hole. This order of play is determined on the first tee box and remains throughout the round, but the Wolf is always the last to hit their tee ball. The incentive to do this is that by winning the hole a Lone Wolf 1 vs.
If the Wolf and his partner lose the hole, the other team gets 3 points each. If any other player beats a Lone Wolf, each player receives a point except the Lone Wolf. Pga favorites The object of the game is to score the most points during the round, gambling on the outcome as desired. And the best way to do this, of course, is to win holes as a Lone Wolf when you have the opportunity.
It takes confidence and a cool nerve to do this, but fans of the game cite the opportunity to develop these qualities as a great reason for playing it. Read our full article for more details on how to play the Wolf golf game. This only works with four players but it is a lot of fun as it keeps you invested in every hole, especially those middle six where some golfers can tune out.
Bets can be placed on the outcome of each match and on the aggregate of the three. Each player Is aiming to be on the winning side in at least two of the three matches. If you lose all three matches, it can usually get expensive. This is an imaginative game that is great for allowing weaker players and even beginners an opportunity to take points and dollars from more experienced competitors.
Bingo — the first player to hit the green, whether in regulation or not. Bango — the player closest to the pin after all balls are on the green. With so many point-scoring opportunities, the game can generate considerable enthusiasm. But more introverted players should be reassured that it is not necessary, or at more exclusive clubs even permissible, to shout out the words themselves.
The great thing about this game is that the total score on a hole is irrelevant to the winning of points. This helps players with a weaker tee to the green game can still compete. If their final shot to the green is just a short chip shot, they may still have a good chance of being closest to the pin and scoring Bango.
Likewise, any player may from time to time see a longish putt drop in and score Bongo. For this reason, the game is a popular choice for association and society days, but it can also be played alongside more conventional stroke and match play formats if desired. The rules for this game are simple which is nice because some of the most popular ones require a lot of math and post-round calculations.
As you can tell, most of these betting methods are geared toward two or four players. This is not so much a game in its own right, but a way of describing a number of minor or side bets which can be added to any conventional golfing contest or to all the other games. The dot game is a way to keep track of all the action Iike a bookie in Vegas.
These may be simple and obvious, such as points or dollars won for birdie, eagle, longest drive, sand saves, or closest to the pin on par 3 holes. Points can also be lost for bogey, double bogey, out of bounds, etc. But many more bets have been devised, and perhaps made more appealing by the creative and intriguing names by which they are known.
For more, make sure to read our full article on the Dots Game in Golf. Another fun way to keep your betting interesting is the quota system. This system features a set amount of money you can win before heading to the first box. Golf gambling games for 4 players I love this game because it rewards consistent play with pars and really rewards if you make birdies or even an eagle.
Plus, the rules are simple. Are you looking for a betting game that emphasizes putting more than the total score. To make it interesting, you can also create a progression system so three putts later in the round cost more money. If you keep doubling, this can add up!
Also, make sure the pot amounts and rules are clear before teeing off so everyone is on the same page. If you have a regular foursome, it can make gambling and golfing even more fun. An almost infinite variety of forfeits have also been devised to penalize other errors such as hitting out of bounds, hitting houses and even air shots.
As with every game mentioned, make sure the rules and payouts are clear for any newcomers as well.