Golf Betting Games
Published: 20.02.2024

Best golf betting games for 3 players

Designed for anywhere from two to four golfers, Bingo Bango Bongo fits perfectly with your threesome. In Bingo Bango Bongo, three points are up. We play a version call Wolf, Pig, Hound. Again, wolf alternates every hole (everyone has 6 chances at being the wolf, if playing 18). Wolf. mtwarrenparkgolf.com.au › blogs › best-three-player-golf-games. Threesome Games: Nines, Three Ball · Three Ball Match Play · Nines · Ending Note · FAQs. Nassau is arguably the most famous golf betting game, known for its simplicity and adaptability. The game is divided into three separate bets.
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We usually do a side bet game called snake. Essentially, whoever 3 putts picks the snake up and whoever has it at the end has pay out the agreed. Do you prefer fun golf games with some best golf betting games for 3 players involved? Before you start playing Snake, set a bet. When a player manages to 3-putt a hole, they. At the end of those six holes players 1&2 win 2 ways so they would each be +2 and player 3 would be Then a whole new bet starts and player. RULES: Instead of one hole match, you play six consecutive three-hole matches. You can set each match at a specific amount or increase the.

Side Game Suggestions for All Skill Levels

Aggregate for the total and have a payout based on that. Best ball of 2 format. Rotate around and you'll play with most and against everybody. Our group has done this set up for a long time If ya wanna include a scramble play an extra 9 on the first day And if the scramble is late enough course will probably not be concerned if ya play 2 8somes of scramble.

Best of Luck. We have this side card game that is usually a fun side bet to any round but can affect your strategy at times. There are 12 cards and the object is to get rid of your cards by the end of each nine. On the 1st and 10th tee everyone draws 3 cards and when another player does what's on your card you can give it to them, in many cases adding insult to injury.

Some of the cards are open to interpretation, usually someone argues they hit a bush not a tree or about the size of a divot but it's all good fun. We had a bunch of these decks laminated and passed them out at a big charity scramble. Its a fun game that usually starts out slow but can get really competitive once the cards start shuffling around!

Best foursome game ever: WOLF For those that have never played this or don't know how it works let me explain. Hole 1 is a par 4. Player A tees off on hole 1. If Player A bombs his drive straight down the middle and thinks he has a good chance to beat the other players If he hits a bad shot Once player B hits he has the choice to pick him or wait for C. Once player C has hit, player A can't go back and choose player B.

He must either take C or wait for D. But if he waits for D to hit and player D hits the worst shot of the bunch After you choose your partner or go WOLF the hole becomes match play with dots. Holes carry over obviously and on the second hole it's player B's turn to tee off first and choose.

Extremely fun game. Best golf betting games for 3 players I made the mistake of playing with a 3some and I was having a terrible day so I was basically playing against 2 people the whole day. Needless to say I lost my ass. We play wolf a lot but also have "Lone Wolf" were you call it before you tee off and get 3 dots if you win but loose 9 dots if the other players win the hole.

There is also the option to "PIG" the wolf if the Wolf hit a bad shot and you crush it down the middle then you are going wolf for 2 dots but again can loose 6. Just played a new game that appeared kinda dumb but as the game continued was pretty fun and caused some errant teeballs Two on left vs two on right. Rotation of play is predetermined and rotates thru Each hole the predetermined captain hits first.

Then based on position of balls to pin teams are determined. Plays a lot like WOLF just isn't chosen teams its based on ball position. When first guy blows it OB left You'd be amazed how far right guys will go Was good fun. You need to be a member in order to leave a comment. Sign up for a new account in our community.

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Prev 1 2 Next Page 1 of 2. Recommended Posts. Rounders April 8, April 8, Hey fellas, our big golf trip is coming up in May and the organizer asked me to help out with the gambling side of it. I'm really just brainstorming ideas here. We are not talking large dollar amounts here, just a little extra to keep some interest. We play 5 rounds of golf, over 3 days.

The handicaps range from 5 to We have 16 golfers. Last year we had a skins game during one of the rounds, closet to the pin and long drives for another, and a 4 man scramble winner take all. Any ideas for me. Link to comment Share on other sites More sharing options Iowa Hawkeye April 8, MiniMoe April 9, April 9, You can do a blind draw two man best ball, or combined score.

You can make your groups and blind draw for teams when you get finished. Another idea is make fair teams and play 3 balls for each group, and skins. Quota is also a good game. The quota starts at 36 and you try to make your points. Scoring is as follows. Eagle 5 points, birdie 3 points, par two points, bogey, 1 point, double bogey or worse 0 points. You subtract your handicap from 36 to find how many points you have to make.

If you are a 10, then you have to make 26 points. Sixes is played by dividing the round into three rounds of six holes. Each player will have a different partner for each set of six holes. A scramble involves teams of two or four players. What is each way bet in golf The team continues to play from the best shot until finishing the hole. Check out our golf scramble strategy guide. Each player plays their own ball, but only the lowest score for the team is recorded.

This game can also be called better ball or four-ball. Format: Team Players: 4 Complexity: Low. Form teams of two and then follow the Best Ball format, where players play their own ball. Take the lowest score for your team, but in the event of a tie, the lowest score of the second player is counted e. Format: Team Players: 2 to 4 Complexity: Low. To play Rabbit, everyone pays into a side pot.

The first player to shoot a lower score than all the other players captures the rabbit. They keep the rabbit until another player shoots the lowest score no ties on a hole. Whoever holds the rabbit on the ninth hole wins half the pot. A new rabbit is set free for the back nine, and the player holding the rabbit at 18 wins the remainder of the bet.

You can also play a variation where the rabbit is released but not captured when a second player wins a hole, but this variation makes it possible for nobody to be holding the rabbit. Format: Team Players: 2 or 4 Complexity: High. Format: Team Players: 3 Complexity: Medium.

Defender is played with three players, where one player rotates being the defender on each hole. Points which are given a dollar value are awarded as follows:. Alternate Shot has teams of two that play the same ball by alternating shots. It begins with player A teeing off on a hole, followed by player B hitting the next shot. They continue alternating until the ball is holed.

On the next hole, player B will tee off, and player A will hit the second shot. If you have golfers of varying skill levels, you can try these games: Scramble, Bingo Bango Bongo, Snake, Wolf, or any game using handicaps. These games can all be played solo or with one player by themselves. Your email address will not be published.

Same my info for the next time I comment. Best golf betting games for 3 players Table of Contents. Number of Players Any 2 3 4 Large Group. For information on how to set up this game, see the article on Side Games in 18Birdies. Each dot is worth a given number of points so that when a player earns a dot, he or she wins that number of points from each player in the group.

Award dots to golfers for accomplishing non-score based feats, when enabled. Posting the best score on a given hole can earn you a dot. Traditionally, golfers track and measure their performance by their total score. Targets is a new format that lets players focus on the smaller victories in golf -- the number of Fairways Hit, Green in Regulation, Pars or better, or Birdies or better.

For information on how to setup this game, see the article on GameBets in 18Birdies. Targets is a game-within-a-game designed to help golfers set realistic and attainable goals for the current round. Measure your success by playing Targets. You can also us Targets in GameBets, another fun golf betting game in 18Birdies.

As a single golfer, set Targets and track your performance against any of these four stats categories:. To help you set realistic Targets for each round, we provide both historical averages and personal bests for each category. Groups of two or more players can use Targets for GameBets.

The group picks one Target to play for -- for example: Pars or better -- and agrees upon a number each person in the group need to make to reach their Target. Each player puts a fixed number of betting units into the pot. If all or no players reach their target, the money is returned to each player. Note: While Targets as a multi-player betting game only covers one stat category, golfing groups can set up multiple games of Targets during a single round.

Skins is a fun and popular golf betting game where the lowest score on a hole wins a skin. In the event of a tie, skins can carry over to the next hole. For information on how to set up this game, see the article on GameBets in 18Birdies. Each hole is a separate match. The player with the single lowest score on a hole is the winner of the skin on that hole.

Each skin has an associated point value betting units , defined in setup. At the end of the game, the difference in total skins between you and other players will be your final win-loss, and each losing player owes the winner the number of points associated with the difference in skins.

Skins can also be played in a team best-ball format, with the same rules as above. If multiple players claim the lowest score on a hole, the skin for that hole will carry over to the following hole. Carried-over skins are claimed by the player with the lowest score on the following hole. Note: Carry-over skins may go unclaimed if there is no winner for consecutive holes to end a match.

Skin carry-over rules are fully configurable in Skins setup. Based on skill levels, players can choose to give each other stroked to level the playing field. The origins of the golf betting game Wolf are as mysterious as the woodland creature itself … no one really knows.

Regardless of who was responsible for forming the rules of Wolf, this fun betting game is definitely one you and your golf buddies need to try. Before teeing off on the first hole, the order of play is decided randomly through the app or manually by the player. For each hole, players rotate the tee-off order first hole 1, 2, 3, 4 and on the second hole 2, 3, 4, 1 and so forth.

Each player will be the wolf once every four holes. On the 17th and 18th holes the first and second place players are Wolf, respectively. The rewards the Blind Wolf with more points if they win. For information on how to find this game in the app, see the article on GameBets in 18Birdies. It is important to note that when pairing and recording team scores, the lowest number comes first.

Andrew and Randy are on Team 1. Andrew records 4 strokes and Randy records 5 strokes on the first hole. Andrew and Randy's team score is Josh and Gary are on Team 2. Josh records 5 strokes and Gary records 3 strokes on the first hole. Because Vegas scoring rules state that the lowest number comes first in the pair, Josh and Gary's team score is The scores of each team member are combined to become a team-score, where the lower score is used as the first digit and the higher score is used as the second digit.

If the two teams get a 45 and 56, respectively, each member of the team that scored 46 gets 11 Vegas point, and each member of the losing team loses 11 points. You will select starting teams for the first hole, and after the first hole is completed and for the remaining 17 holes , players with the lowest and highest score from the previous hole, respectively, will be grouped together for the next hole, against the other two players.

On a Par 4, Team A scores a 4 and 7, for a While, Team B scores a 3 and 5, for a In the event of a tied team score, you can select how the value of the next hole increases, either incrementally e. Note: When playing with dynamic teams, team pairings on double holes will remain the same as on the previous hole. The multiplier in place will apply to the number of Vegas points that the winning team accrues.

While Vegas is traditionally a four-player game, a group of only three players may play this game as well. In this case, teams must be set up as 2 vs. Match Play is a scoring system at its most basic. Match play scoring in golf is as simple as apple pie or the pie of your choice except rhubarb. Golfers compete hole-by-hole.

The person getting the lowest score gets one point, so there are 18 points up for grabs during the match. For information on how to setup this game, see the article on Side Games in 18Birdies. Match play can be individual or team based. The player or team with the lowest score on a hole is the winner of that hole.

The winner of each hole wins a point, and the loser of each hole loses a point. No points are awarded for holes that are halved otherwise known as a tie. Unlike Skins, there are no carryovers in match play. Based on skill levels, players can choose to give each other strokes to level the playing field. Coles Tappan devised a three-part scoring system allowing golfers who play poorly on the outgoing nine holes to regain their form, win the back-nine and halve the match also known as a tie.

And with that, the ever-popular Nassau betting game was born. Nassau is a game that includes three concurrent matches: Front 9 holes, Back 9 holes and all 18 holes. Each Nassau match is scored in the traditional match play format, where holes are won, lost or halved based on player or team scores.

You can determine what each of the 3 matches is worth. For example, if you set your betting units to 5, then the most you can win without a press is 15 betting units.