Two Clubs and a Putter This is a 4-person team event using the teams two lowest net balls on each hole. On each hole, and before the golfer tees-off, he/she. Golf Games for Golf bets for 4 players · Double Bogey or worse – 0 Points · Bogey – 1 Point · Par – 2 Points · Birdie – 3 Points · Eagle – 4 Points · 3 Under Par – 5 Points · 4. Wolf: Similar to defender, but featuring four players. The “Wolf” competes on each hole, either against the remaining three players (for a. In Best Ball, also known as Fourball, teams of two compete, with each player playing their own ball. The lowest score from each team on each.
In a scramble, each player tees off and the best drive is selected. The other team members will move their balls to the spot of the chosen drive and all players hit their second shot from this location. The best second shot is selected and the procedure is repeated until the ball is holed out.
Some Scramble formats require a minimum number of tee shots for each team member to be used. Number of Players: Four. Wolf begins by establishing an order of play. Players will rotate that same order throughout the round: player 1 hits 1st on 1, then 2nd on 2, 3rd on 3, and so on. The player teeing off first on each hole is the Wolf.
The players take turns playing the Wolf based on the rotation of the established tee off order. After teeing off, the Wolf has the following options:. For example, the Wolf tees off first. Then, the second player in the rotation tees off. Based on the results of the second players drive, the Wolf has the option to select the second player as a partner or pass.
Once the third player hits their tee shot, the second player is no longer eligible as a partner for the Wolf. Likewise, once the fourth player hits their drive, the third player is no longer eligible as a partner for the Wolf. After the fourth player tees off, before the group leaves the tee box, the Wolf must select the fourth player as a partner for the hole, or play the hole alone against the other three players.
Wolf can be played low ball or low total. Group determins point monetary value. Points are earned as follows: Winning team: 1 point each player Wolf wins playing alone: 3 points Wolf loses playing alone: 1 point each for all other players top of page. Golf bets for 4 players Format: Individual. Number of Players: 2, 3 or 4. Bingo, Bango, Bongo allows players to be competitive regardless of the differences in handicaps.
Each hole has three points available. Any monetary value desired may be assigned to each point. This is an excellent game to play for groups with a wide range of handicaps. High handicappers may do well if they have a good short game as good chipping or bunker play will keep them competitive for that second point Bango. Format : Team. Number of Players: 4. Las Vegas begins with the foursome splitting into 2 teams - one twosome against the other.
Point values are deterimined. On each hole, the players on each team combine their net scores to make the lowest possible two-digit number. The betting points awarded per hole is determined by the difference between the two team scores. For example, if on Team A, one player scores a 4 and the other makes a 5, the scores would be combined and their collective score would be Number of Players: 3 or 4.
Players earn points as follows:. In the event two players tie for low score, the two tied players receive 4 points each. When two players tie for high score, the tied players get 2 points each. If all three players tie for low score, each player gets 3 points. In the event players tie, points are added and then divided by the number who tied. Format: group. Number of Players: 3 or more.
Each hole is a skin and has a designated value. The lowest score on each hole wins the skin. This game is great if you want to focus on each shot and it will help you keep track of the different parts of your game. This knowledge can then be used to most effectively allocate practice time. A point game for 2, 3, or 4 players where your actual score is not directly relevant.
The goal is to collect the least number of 'disaster points' possible during a round. Player predetermine a set amount per point. Thus if playing for 25 cents per point, a player accumulating two disaster points owes each of his opponents 50 cents. A player can erase all points accumulated on a given hole by making par.
This is an excellent game for the intermediate player. Often, such players are feeling pretty smug as their handicaps drop, and they need to be taken down a notch or two. Disaster encourages smart golf again, not to be confused with fun golf and might just produce some surprisingly low round for all those would-be daredevils out there.
Greenies is a game played on the courses par 3's. The player who's tee shot is on the green closest to the pin wins the greenie. The point value of each greenie is determined prior to the round. Greenies can be played with or without carryovers. Team format for 4 players played by one twosome against another and is an alternative to four-ball.
On each hole, the team players arrange their two scores to make the lowest possible 2-digit number. Example: If Player A makes a net 4 and her partner makes a new 5, the scores would be combined low number first and their team score would be If the other team's score was 47 a net 4 and a net 7 the first team would win the hole by two point.
The rare time when a player makes a net 10 or higher, the high number goes first when combining the scores. Team A would win 2 points for the hole. Team format for 4 players. This is a two member team game played in a foursome. There are two points available per hole. No points for ties. Golf us open betting sportsbook This is also a two member team game played in a foursome, where there are two points available per hole.
The two teams compare their low ball score and their best high ball score on each hole. Individual or team format for 2, 3, or 4 or more players. This is a very popular game that can be played between individuals or teams. In a Nassau there are three matches. The front nine holes make up the first match, the back nine another, and the 18 hole total making the third match.
The point value of each match is equal and is determined prior to the round. This game can be played match play or medal stroke play. Individual format for 3 players. Each hole has a total point value of nine points. Players earn points as follows:. In the case of two players tying for best score, the first and second points are split evenly between the two tied players.
The two tied players get 4 points each. When two players tie for high score, the second and third points are evenly split between the tied players. The tied players get 2 points each. If all three players tie for best score, each player gets 3 points. This format involves the use of a "quota points". Before the round, each player determined their quota based upon her handicap.
The maximum quota at WCC is 36 points. So, a one handicap has a quota of A two handicap has a quota of 35, etc. A 30 handicap has a quota of 6. During the round, award yourself points as follows:. After the round, the golfer who most exceeds her quota wins the game. If nobody achieves quota, then the winner is the golfer who came closest.
Variation: Another way of playing the game only works if everyone has a valid handicap. Golf bets for 4 players The calculations for each hole are as follows:. Mind you, these points are awarded based upon your 'gross' for the hole, not your 'net'. Do not convert to a course-specific handicap. The sum is your score for the round and is compared to everyone else to see who won.
Highest score wins. Round Robin, or 6,6 and 6 as it is sometimes called, is played in foursome in which the two player teams change partners after every six holes. The round is divided into three 6 hole matches which allows each player to play with a different partner in each of the three matches. Can determine who's teamed together for first six holes by pairing players who hit longest and closest drives on first hole.
In this game, each golfer plays 36 holes. Each then arrives at a final score by combining the two rounds, selecting the best net score from each of the 18 holes. The winner is the player with the lowest total. This format is usually played with two-thirds or three-fourths handicap.
Selected score is a fun, leisurely format to use over a weekend or two separate days of golf, although some fanatics pack it all into one day. In a scramble, each team member will hit a tee shot and the best drive is selected. The other team members will move their balls to the selected drive and all play the second shot from this location.
The best second shot is selected and the procedure is repeated until the ball is holed out. Long ball hitters are an advantage in this game, however, short game skills are necessary to post a competitive score. Since putting plays a big part in a scramble, every team member can make a contribution. A modified scramble format which demands somewhat more strategy than a regular scramble, in which the same player's shot may not be selected on two consecutive shots.
Golf format where each member of a foursome hits a tee shot and the best drive of the team is selected. From the spot of the selected tee shot, each player in the foursome hits their second shot and continues to play their own ball to finish out the hole. Each player's individual score is recorded and points are earned as follows:.