Outings Golf Formats · Stringball · Pink Ball · Texas Scramble · Bloodsome Scramble · Bisque · Bingo, Bango, Bunco. Best Betting Games For Golf with 5 Players · Wolf: A Team-Based Challenge · Stable Ford: A Point-Based Pursuit · Round Robins and Side Bets. BGG helps you track bets in real time. Big group golf betting games a scorekeeper to each group who is responsible for inputting the scores of the game. From there, Big Game Golf. Scramble: Another iconic gambling game, this one is perfectly suitable for outing play and play among high handicap golfers. In this game.
Both formats require all 4 players to hole out unless their putt is conceded or the high score or high total is conceded. RE 9 point game: When you have a foursome make it 12 points with points awarded If top two tie it is If two middle tie it is , etc. My group plays poker golf. You get a card for hitting in the fairway. A card for GIR. A card for a Sandie. A card for par or for a bogey depending on your handicap.
A card for a one putt. We have a 20 stroke difference in players and this game really becomes the focus as opposed to just the score. We also let you keep five cards and then you get your new cards before you discard after the hole is done. Dean, thanks for the added clarification. Yes, I've always played Wolf such that the batting-order is always preserved, it's just that everyone moves up a place in line on each successive hole.
I've heard of the difference in multiplier based on when someone decides to go it alone, but I haven't played that particular variation myself. I came up with a better variation of when my regular 4some at a private club used to play together regularly three or four times a week.
I made the game and you alternated partners every 3 holes so that you never had the time to get too comfortable with one another or too mad at one another and there were double the amount of bets and you couldn't be closed out with a few holes to play. Point for low score and one half a point for the lowest of the high scores on a hole.
If there was a tie after your 3 hole match that match was carried over until the tie was broken, but the new match also started as if the previous match already had a winner. It there was a tied match on the 18th hole the tie breaker was fewest putts on that hole which never resulted in a tie in our group. It made for a lot of fun for our group. Big group golf betting games Sounds like chaotic fun. Wouldn't mind playing it sometime as long as I didn't have to keep the scorecard!
I'd also have added the 16 point which is the 4some version of the 9 point, a few more variations on scoring with the main one being either or for 2 guys tying each other in the 4some. Other than that pretty easy to figure out. Good article. Also, your final comment on the 16 point 4some version of the 9 point game lists I think you meant since that totals Tim Gavrich October 1, Be sure to let me know how you would rank these golf gambling games in the comments below Nassau four-balls or singles.
Trip Manager powered by Golf Genius. Featuring an assortment of pre-loaded competition formats, live scoring and handicapping for your next buddies trip. Learn more. Skins any number of players. Points can be allocated on a given hole as follows: All three players make different scores on a hole e.
Wolf usually 4 players. A couple wrinkles I have played with: - Players B, C or D on a given tee, once asked to partner with player A, can decline and make themselves Lone Wolf for the hole. Opinion Travel Tips Trends. Tim Gavrich. John V. March 27, AM. David W. October 30, AM. Joe October 1, PM. Dean October 1, PM. Tim G. Staff October 10, PM. Nick October 1, PM.
Gary, I haven't heard of this, but I like it. Thanks for sharing. Scott October 1, PM. Load More. Golfer Pending. Notify me when someone replies to my comment. More from the author. Caledonia vs. True Blue: Who wins this Myrtle Beach golf course matchup. Golf sunglasses: Appealing and functional shades for every budget. This might not be the best game if one golfer is far-and-away better than the other three, however.
How to play: This is a team game like best ball, where players take their own shots but play as a tandem. The difference is that ties are broken by highest individual score. This is a good game to prevent a lot of ties on each hole. If one team goes and the other goes , the former team wins. This is a good counter to best ball or two-man scramble, in which one elite golfer can carry his team in a group of 4.
Especially on par-3s, the high score is going to come into play. How to play: This game is simple: You have three separate wagers on the first nine, back nine and the aggregate 18 holes. Lowest score on each of those wins. Rahm golfer nationality What makes it different than just regular match play, however, is that you can "press," which essentially ends one of the front or back nine bets and starts a new bet.
For example, if a team is down two holes after six holes, they could press, which would end the front nine bet and create an additional wager on holes Many people play that you have to press if you fall down by two holes. How to play: This might be the most fun game on this list. This game is played 1-on-1 or 2-on Let's say Team 1 hits a shot in the rough off the first tee while Team 2 hits it in the fairway.
Talk about pressure putts. Best for: Groups of 2 or 4. Must have an even number to play as teams of 1 or 2. How to play: This game is for a group of 4 and is similar in structure to "Best to Next. For example, if one team shoots on a hole and the other goes , the scores would be 44 and 37; the latter team would win.
The one exception is that if a player shoots a 10 or higher that number goes first; for example, a would be instead of Set an amount for each hole, and the lower overall number wins. There are some fun variations, too. Sleeze plays that teams are decided each hole by pairing up the two players who hit their tee shots farthest to the left and right, respectively. Also, Sleeze plays by counting each point as a unit.
One more caveat is that if a team makes a birdie as their best score and the other makes a par, the latter team must inverse their score. So if Team 1 had a score of and the other had a score of , Team 2 must invert their overall number to 74, which means Team 1 would be up 38 points — 74 minus 36 — on that hole.
This game is good for a group in which there are differing skill levels, especially for one player. How to play: This is a fun one, although it starts to get a little complicated. This is a game for at least 3 people, and to start you must set a minimum and maximum amount on each hole. Choose a banker for the first hole, and it'll rotate each hole.
The banker tees off last for each hole, and each player determines how much they want to play the banker for that hole. Players are not playing against each other at all; they're all playing individual matches against the banker. Lowest score on the hole is the banker for the next hole, and ties are broken by the longest putt. You can also press in this game, but only off the tee and before the banker hits.
The banker can press back after hitting off the tee, but he must press everyone — not just whoever pressed him initially. Best for: Groups of 3 and 4. This game rotates banker and creates drama off the tee. Further, this game is good for players who have differing bankrolls. Big group golf betting games One player can keep his bets at just a couple bucks, whereas the high rollers in the group can play for more money if they wish.
How to play: This is a fun one and allows players to create different teams throughout the round. In a group of four, designate an order for who is the "wolf" and rotate that order throughout the round. The wolf always goes last on every hole, and the designation means you get to choose how you play the hole.
You can elect to play 1-on-3 or pick a partner and go 2-on The caveat is that the wolf must make his or her decision right after each drive. Let's say Player 1 is the wolf and Player 2 hits a long drive in the middle of the fairway. Player 1 must decide before Player 3 hits if he wants to partner up with Player 2.
If not, Player 3 hits and he has the same decision. After Player 4, he can partner with him or play 1-on But if Player 1 elects to go 1-on-3, the bet doubles. Where it gets really crazy is if Player 1 is feeling confident and elects to go "lone wolf. It's high risk but also very high reward. You can play straight up or by handicap, which certainly affects the strategy of who you pick when it's your time as the wolf.
How to play: This is a team game in which there are multiple ways to win on each hole.